The game is a first-person stealth/action adventure that Game Informer describes as "the antithesis of an edge-of-your-set roller-coaster ride, It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees."
A fascinating project and original IP with assured hands at the helm? Colour us excited.
[Source: Develop, Game Informer]
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