Thursday, 7 July 2011

News: Nintendo Outlines Wii U's Online Strategy

Nintendo of America President Reggie Fils-Aime (who once warned all that he was about 'kicking ass' and 'taking names') has outlined some of Nintendo's strategy in terms of Wii U's online system. Speaking to Forbes, Fils-Aime emphasised that, similar to the PS3's implementation of online services, the Wii U will allow publishers to put in place their own networks and online platforms, he said;

"We've seen what our competitors have done, and we've acknowledged that we need to do more online, starting with the launch of our eShop on Nintendo 3DS, and we're going to continue to build our online capability.

"For Wii U, we're going to take that one step further, and what we're doing is creating a much more flexible system that will allow the best approaches by independent publishers to come to bear.


"So instead of a situation where a publisher has their own network and wants that to be the predominant platform, and having arguments with platform holders, we're going to welcome that. We're going to welcome that from the best and the brightest of the third party publishers."

This is something of a sea-change for Nintendo following the distinctly closed system in place on the Wii. This latest statement follows a number others regarding the evolution of Nintendo's online strategy. Thankfully Nintendo have already confirmed that the friend code system on the Wii U will operate in a way similar to Sony and Microsoft's own friend systems.

Interestingly the possibility of publishers bringing their own platforms to Wii U could even lead to the Steam platform being introduced following Valve's statements that they were both looking at and interested in the Wii U.

[Source: Eurogamer]

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